#pragma once

#include  <stdio.h>
#include <string.h>
#include <time.h>

#define ROW 3
#define COL 3


void InitBoard(char board[ROW][COL], int row,int col);

void DisplayBoard(char board[ROW][COL], int row, int col);

void PlayerMove(char board[ROW][COL],int row,int col);

void ComuputerMove(char board[ROW][COL], int row, int col);

char Win(char board[ROW][COL], int row, int col);

